![]() So, with Maxon behind us, we’ll be able to primarily focus on development and not “the other stuff”. ![]() It wasn’t because of some amazing business/sales/marketing skill. The success of Redshift so far has ben because of the product and the effort we put in it. We’re rendering programmers and we should be focusing on exactly that. But that won’t take away from the other 3d apps or our general feature set goals.īeyond the great C4D integration, to us (and the Redshift community), the acquisition means a couple of positive things: Of course, Maxon (with their technical resources) can and will help us make the C4D integration pretty much perfect. To further stress what’s already been said in the press release: There will be no changes in Redshift’s plugin support whatsoever! And, yes, that includes the upcoming Blender plugin! So any worries of “oh my god, are they going to kill Maya/3dsmax/whatever”… please do not worry about that because it’s not happening! This is Maxon, not some other company we know! But we’ll see.įrom the RS forum: (you need a login tho, so here’s it for anyone without an account there)īy now, you must have read the press release here: (sorry if it takes a long time to respond or timeouts, I guess the news killed Maxon’s web server ) I just don’t really like how every software I trust gets bought and software ownership is being thrown around like crazy. Favorite thing for me would be a crowdfunding campain just for Cycles. I am not too sure what to think of it tbh. Panos said in the RS forum that they will absolutely stay in development and are still developing for Blender.
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