![]() The remaining cards are placed face-down and form the stock.ĭuring the game, when all players have played all their cards, the dealer deals again three cards to each player. When these four cards include three or four Kings, the deal is invalid and the same dealer deals again. When each player has three cards, the dealer places four cards face-up in the middle of the table. Dealing happens in counter-clockwise direction. DealĮach player is dealt three cards, one card at a time. ![]() The objective in Scopa is to earn points by capturing cards from the table. The coins suit, which has a special meaning in Scopa, corresponds with the diamonds suit. Scopa can also be played with French-suited cards, by removing the 8s, 9s and 10s. The suits of these cards are coins (denari), cups (coppe), swords (spade), batons / clubs (bastoni).Įach of the suits has ten cards: Ace - 2 - 3 - 4 - 5 - 6 - 7 - Knave (Fante) - Knight (Cavallo) - King (Re). The game uses 40 cards from an Italian-suited deck. The version on our website is played with four players. Scopa can be played with four players in two teams of two players, or with two players. Scopa is related to the Spanish card game Escoba. The game is played in counter-clockwise direction. Scopa is played with 4 players, using 40 cards from an Italian-suited deck. Scopa is also popular in Argentina and Brazil, some former Italian colonies (Libya, Somalia), and Tunesia. ![]() It is one of the three national card games in Italy, together with Briscola and Tressette. The queen does not have to be discarded at the first opportunity.Scopa is a fishing card game from Italy. Hearts may not be led until a heart or the queen of spades has been discarded. The winner of the trick collects it and places it face down. The highest card of the suit led wins a trick and the winner of that trick leads next. However, if a player has no clubs when the first trick is led, a heart or the queen of spades cannot be discarded. If a player is void of the suit led, a card of any other suit may be discarded. If the 2 has been removed for the three handed game, then the 3 of clubs is led.Įach player must follow suit if possible. The player holding the 2 of clubs after the pass makes the opening lead. In a four-player game, each is dealt 13 cards in a three-player game, the 2 of diamonds should be removed, and each player gets 17 cards in a five-player game, the 2 of clubs should be removed so that each player will get 10 cards. The Dealĭeal the cards one at a time, face down, clockwise. When a player takes all 13 hearts and the queen of spades in one hand, instead of losing 26 points, that player scores zero and each of his opponents score an additional 26 points. The game is usually played to 100 points (some play to 50). The aggregate total of all scores for each hand must be a multiple of 26. Hearts count as one point each and the queen counts 13 points. Card Values/scoringĪt the end of each hand, players count the number of hearts they have taken as well as the queen of spades, if applicable. When one player hits the agreed-upon score or higher, the game ends and the player with the lowest score wins. To be the player with the lowest score at the end of the game. Perhaps the foremost one is Hearts, which is truly one of the greatest card games ever devised for four players, each playing individually. Many trick-taking games are not directly related to Bridge or Whist.
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